Skutlass Ignis
No.128B

Skutlass Ignis

Blazing Determined Draw

5
Rare
Water element
Water
Fire element
Fire

A bizarre species which temporarily separates its body and uses its bones to slice through enemies, at the risk of perishing itself upon taking too long. While unconfirmed, older individuals are said to deliberately stay separated in order to trigger their survival instincts and prolong their lifespans.

Stats

HP
70
Melee Attack
100
Shot Attack
105
Defense
80
Support
100
Stamina
100
Running Speed
500
Sprinting Speed
800
Slow Walk Speed
100
Price
1442

Possible Drops

ItemAmountRate
Skutlass Sashimi
Skutlass Sashimi
1 - 2100%
Flame Organ
Flame Organ
1 - 2100%
World Tree Holy Water
World Tree Holy Water
1 - 350%
Water Radiant Gem
Water Radiant Gem
1 - 350%
Decayed Ancient Relic
Decayed Ancient Relic
1 - 1010%
Dormant Ancient Relic
Dormant Ancient Relic
1 - 55%
Gorgeous Ancient Relic
Gorgeous Ancient Relic
1 - 33.33%
Glowing Ancient Relic
Glowing Ancient Relic
1 - 22.5%
Glistening Ancient Relic
Glistening Ancient Relic
1 - 12%

Work Suitability

Kindling
Kindling
Lv3
Watering
Watering
Lv2
Gathering
Gathering
Lv2
Deforesting
Deforesting
Lv3

Partner Skill

Seared Fish Fillet

When activated, Skutlass Ignis becomes the player's katana (Attack: 2900~4200). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.

Active Skills

Hydro Jet
- Lv 1
Water element
Power:
40
Cooldown:
2
Range:
500 - 5000

Hurls a high speed ball of water at an enemy.

Flare Arrow
- Lv 7
Fire element
Power:
120
Cooldown:
8
Range:
500 - 5000

Fires three flaming arrows in succession that home in on an enemy.

Flare Storm
- Lv 15
Fire element
Power:
200
Cooldown:
12
Range:
700 - 3000

Generates two flaming tornadoes on either side before launching them at an enemy.

Torrential Blast
- Lv 22
Water element
Power:
250
Cooldown:
12
Range:
500 - 3000

Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.

Hydro Slicer
- Lv 30
Water element
Power:
350
Cooldown:
16
Range:
0 - 4000

Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay.

Hydro Laser
- Lv 40
Water element
Power:
450
Cooldown:
20
Range:
500 - 1800

Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.

Fire Ball
- Lv 50
Fire element
Power:
600
Cooldown:
30
Range:
500 - 5000

Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Geyser Gush
- Lv 70
Water element
Power:
600
Cooldown:
30
Range:
0 - 5000

Erupts massive pillars of water beneath and around the enemy.