Finsider Ignis
No.088B

Finsider Ignis

Eyes from the Flames

4
Common
Water element
Water
Fire element
Fire

Even if you reach into its mouth, there’s nothing inside—it just keeps going. Thinking it might be an interdimensional space, one researcher tried climbing in like a sleeping bag. But when the gag reflex kicked in, they realized... it’s definitely part of the creature’s body.

Stats

HP
75
Melee Attack
100
Shot Attack
90
Defense
80
Support
100
Stamina
100
Running Speed
250
Sprinting Speed
400
Slow Walk Speed
25
Price
749

Possible Drops

ItemAmountRate
Leather
Leather
1 - 1100%
Small Pal Soul
Small Pal Soul
1 - 11%
Flame Organ
Flame Organ
1 - 3100%

Work Suitability

Kindling
Kindling
Lv2
Watering
Watering
Lv2
Transporting
Transporting
Lv1

Partner Skill

Ember Chamber

While in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by 60~100%. Also improves player's and Pals' FireFire damage to enemy weak points by 25~40%. (Does not stack)

Active Skills

Ignis Blast
- Lv 1
Fire element
Power:
40
Cooldown:
2
Range:
500 - 5000

Hurls a ball of fire straight at an enemy.

Spirit Fire
- Lv 7
Fire element
Power:
80
Cooldown:
4
Range:
1000 - 3000

Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.

Ignis Breath
- Lv 15
Fire element
Power:
160
Cooldown:
8
Range:
500 - 1500

Shoots flames at an enemy, dealing continuous damage.

Splash
- Lv 22
Water element
Power:
160
Cooldown:
8
Range:
0 - 2500

Generates a column of water that travels in a straight line.

Trigger Happy
- Lv 30
Water element
Power:
300
Cooldown:
16
Range:
0 - 4000

Finsider's exclusive skill. Draws twin water blasters from its mouth, firing six shots alternately left and right, then finishes by combining both blasters to unleash one powerful shot.

Flame Funnel
- Lv 40
Fire element
Power:
300
Cooldown:
16
Range:
0 - 5000

Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.

Fire Ball
- Lv 50
Fire element
Power:
600
Cooldown:
30
Range:
500 - 5000

Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Geyser Gush
- Lv 70
Water element
Power:
600
Cooldown:
30
Range:
0 - 5000

Erupts massive pillars of water beneath and around the enemy.