Herbil
No.010

Herbil

Percussive Maintenance

3
Common
Leaf element
Leaf
Normal element
Normal

When in doubt, punch it till it works—that’s Herbil's approach to fixing things. With strength perfectly tuned for humans, sometimes just one punch is enough to restart a stopped heart.

Stats

HP
80
Melee Attack
100
Shot Attack
75
Defense
75
Support
100
Stamina
100
Running Speed
350
Sprinting Speed
600
Slow Walk Speed
15
Price
541

Possible Drops

ItemAmountRate
Leather
Leather
1 - 1100%
Wheat Seeds
Wheat Seeds
1 - 1100%

Work Suitability

Planting
Planting
Lv1
Gathering
Gathering
Lv1
Transporting
Transporting
Lv1

Partner Skill

Herbil Pulse

While in party, Herbil uses its healing powers to restore 30~60% of the player's Max Health when incapacitated.

Active Skills

Wind Cutter
- Lv 1
Leaf element
Power:
40
Cooldown:
2
Range:
500 - 5000

Fires a high speed blade of wind that flies straight at an enemy.

Seed Machine Gun
- Lv 7
Leaf element
Power:
80
Cooldown:
4
Range:
0 - 300

Fires a volley of hard seeds at enemies in front of it.

Grass Tornado
- Lv 15
Leaf element
Power:
200
Cooldown:
12
Range:
700 - 3000

Generates two tornadoes on either side before launching them at an enemy.

Air Blade
- Lv 22
Normal element
Power:
160
Cooldown:
8
Range:
1500 - 5000

Sends out sharp blades of air in a fan shape.

Konoha Flip
- Lv 30
Leaf element
Power:
250
Cooldown:
12
Range:
500 - 1000

Herbil's exclusive skill. After a brief moment of preparation, charges at the enemy at high speed, finishing with a flip.

Reflect Leaf
- Lv 40
Leaf element
Power:
400
Cooldown:
20
Range:
500 - 4000

Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.

Crosswind
- Lv 50
Leaf element
Power:
500
Cooldown:
24
Range:
0 - 5000

Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.

Wind Burst
- Lv 70
Leaf element
Power:
600
Cooldown:
30
Range:
0 - 1200

Summons a massive wind vortex around itself and unleashes a powerful attack.